Dark Ages vs OSI Differences

What makes Britannia — The Dark Ages unique from the official servers

UO Dark Ages is a heavily customized private shard. While rooted in the classic Ultima Online experience, many systems have been redesigned, rebalanced, or built entirely from scratch. This page outlines the key differences you'll encounter as a player.

Economy & Vendors

Feature OSI / Standard UO Dark Ages
NPC Vendors Available in all towns No NPC vendors outside Haven — fully player-driven economy
Player Shops Basic vendor system Custom shop ownership system with rent and eviction
Gold Sources Monster drops, quests Monster drops, crafting, and player trade

Housing

Feature OSI / Standard UO Dark Ages
House Placement Place anywhere in the world Custom town house system with designated plots
House Rent No rent system Weekly rent with eviction warnings for non-payment
Carpenter Shops Standard houses only Dedicated carpenter shop buildings available

Character & Progression

Feature OSI / Standard UO Dark Ages
Skill Cap 720 total skill points Custom skill cap — see Player Guide for details
Stat Cap 225 total stats Modified stat system
Virtue System Standard OSI virtues Custom virtue system inspired by Ultima 5

World & Content

Feature OSI / Standard UO Dark Ages
Factions Standard faction system Custom faction system — Avatar vs Anti-Avatar
Dungeons Standard UO dungeons Modified and custom dungeons with unique loot
Crafting Standard crafting system Expanded crafting — central to the player economy
Lore Standard Ultima lore Original Dark Ages lore — world divided between Avatar and Anti-Avatar
More differences will be documented here as the shard develops. Check the Player Guide for detailed mechanics, or ask in the Forums.